Friday, September 14, 2012

Coins in a Flash

We launched our first education and learning mobile game a few weeks ago, named “Coins in a Flash”. The game is glorified flash cards of US coins showing different goals in the form of cents. The objective is to click the correct coins to add up to the goal amount. As the coins are clicked they fly out onto the stage and collide with other coins and the edges of the screen.
 It has been exciting to develop. It is also fun to test because I like the sounds, collision detection and collision reactions. The sounds are from soundsnap.com. I have an “Old School” membership so I can get 5 sounds a month. The anticipation of publishing the game was killing me.
The application costs less than the paper predecessor. For $3.95 a cool little box of 86 cards can be purchased from flashkids.com or schoolzone.com for $2.99. However, for .99 cents a digital version of it can be downloaded from Google Play in minutes. That’s a savings of 2 or 3 dollars and no waiting for mail or driving to the store - saving gas, time and your vehicle. Not to mention the cardboard cards won’t end up all over the house, bent up, and misplaced here and there.
Another good thing about the game is it teaches users to identify and count coins fast. It is so much fun to play you may not even realize you are learning. The application also lets you know when you're right and wrong. So parents won’t have to take precious time to go over the flash cards with the kiddos.
We are thinking about implementing the Leitner system for covering questions that are answered incorrectly. This would allow for a little spaced repetition and help identify trouble areas.

For more upcoming applications check out our web site at scriptMicro.com